SERPENTIS
THIS ALLOWS THE VAMPIRE TO MAKE USE OF THE POWERS OF THE SERPENT, INCLUDING TRANSFORMATION OF THEIR ENTIRE BODY, OR PART OF THEIR BODY. OTHER LEVELS OF THIS POWER ARE MORE SINISTERLY ORIENTED TOWARD THE CORRUPTION OF OTHERS.
PRIME ATTRIBUTE:
BODY/WILLPOWER
RESISTANCE ATTRIBUTE:
WILLPOWER
CLANS With SERPENTIS:
SETITEPOWERS WITH A CLAN NAME LISTED ARE SPECIFIC ONLY TO THAT CLAN.
POWER | EFFECT |
ACTION DURATION |
TARGET # | |
LEVEL 1 | THE EYES OF THE SERPENT | THE EYES OF THE SETITE APPEAR GOLD WITH LARGE BLACK IRISES, CAUSING OTHERS TO BECOME STRANGELY ATTRACTED TO THEM. THE EYES ARE HIGHLY BEGUILING, AND WILL IMMOBILIZE THOSE WHO LOOK INTO THEM. UNTIL THE VAMPIRE TAKES THEIR EYES FROM THE VICTIM, THEY ARE FROZEN IN PLACE. |
complex SUSTAINED |
4+WP MODIFIER |
LEVEL 2 | THE TONGUE OF THE SERPENT | The vampire CAN TRANSFORM THEIR TONGUE INTO A LONG FORKED SERPENTS TONGUE UP TO 18 INCHES LONG, WHICH MAY BE USED IN CLOSE COMBAT. A SUCCESSFUL ATTACK WILL CAUSE AGGRAVATED DAMAGE AND ALLOW THE SETITE TO SUCK BLOOD FROM THE TARGET ON THE NEXT TURN. |
SIMPLE INSTANT |
AUTOMATIC CHARACTER ROLLS QUICKNESS TO ATTACK - TARGET #4 |
LEVEL 3 | MUMMIFY | The vampire CAN ASSUME AN ALMOST INVULNERABLE FORM, IN WHICH THE ONLY THINGS THAT MAY HARM THEM ARE FIRE AND SUNLIGHT. THE CHARACTER IS HENCE INCAPABLE OF ACTION, INCLUDING THE USE OF DISCIPLINES. THE VAMPIRE MAY BE REVIVED BY THE TASTE OF BLOOD. |
complex INSTANT |
AUTOMATIC |
LEVEL 4 | FORM OF THE SERPENT | The vampire CAN TRANSFORM INTO A SERPENT, SIX FEET LONG AND OF IDENTICAL WEIGHT OF THE CHARACTER. IN THIS FORM THE VAMPIRE GAINS ALL THE ADVANTAGES OF THE SNAKE, AS WELL AS EMPLOY ANY DISCIPLINES THAT DO NOT REQUIRE THE USE OF HANDS. |
complex INSTANT |
AUTOMATIC |
LEVEL 5 | THE HEART OF DARKNESS | The vampire may remove her heart on the new moon, and put it in a clay urn. For the vampire to whom this is done, it reduces frenzy roll difficulties by two, and makes her unstakeable. If the heart is destroyed, she will die horribly. If the heart is staked, she will enter torpor. THIS POWER MAY BE USED ON another vampire, though this takes several hours. | SPECIAL | AUTOMATIC |
LEVEL 6 | TEMPTATION | The vampire MAY TRY TO TEMPT A TARGET INTO EVIL ACTIONS SIMPLY BY SPEAKING WITH THEM AND TELLING THEM ABOUT THEIR WEAKNESS. THE TARGET MAY EVEN BE COAXED INTO DOING THINGS THAT THEY OTHERWISE WOULD CONSIDER TO BE UNETHICAL OR IMMORAL. ON A SUCCESSFUL ATTEMPT, THE VAMPIRE CAN EVEN DIRECT THE CORRUPTION TO SOME DEGREE BY MAKING "SUGGESTIONS". THE EFFECTS LAST FOR ONE NIGHT PER NET SUCCESS SCORED BY THE VAMPIRE AGAINST THE TARGET. |
complex INSTANT |
4+WP MODIFIER |
LEVEL 6 | OBSESSION | The vampire may INSPIRE THE TARGET WITH AN OVERPOWERING LUST FOR A CERTAIN SUBSTANCE OR CONDITION, AS DIRECTED BY THE VAMPIRE. THE VAMPIRE NEEDS ONLY TO SPEAK WITH THE SUBJECT, TELLING THEM ABOUT THIS "LUST". WHETHER THE DESIRE IN QUESTION BE MONEY, SEX, OR POWER, THE TARGET WILL CRAVE IT. AN AFFECTED VICTIM WILL GO TO ANY LENGTH TO POSSES OR EXPERIENCE THE OBJECT OF THEIR DESIRE AT LEAST ONCE DURING THE NIGHT. THE EFFECTS LAST FOR ONE NIGHT PER NET SUCCESS SCORED BY THE VAMPIRE AGAINST THE TARGET. |
complex INSTANT |
4+WP MODIFIER |
LEVEL 7 | PHOBIA | The vampire may INSTILL A TARGET WITH AN IRRATIONAL FEAR OF A CERTAIN OBJECT OR CONDITION. THE VAMPIRE ONLY NEEDS TO TALK TO THE INTENDED VICTIM ABOUT THIS FEAR. THE FEARED SUBSTANCE MAY BE BROAD (ALL CARS) OR SPECIFIC (69 CADILLACS). THE EFFECTS LAST FOR ONE NIGHT PER NET SUCCESS SCORED BY THE VAMPIRE AGAINST THE TARGET. |
complex INSTANT |
4+WP MODIFIER |
LEVEL 8 | CORRUPTION | THIS POWER ALLOWS The vampire TO FLOOD THE TARGET'S MIND WITH MEMORIES OF HATE, RAGE AND ANGER. AS A RESULT, THE VICTIM BECOMES EXTREMELY IRRITABLE AND HIGHLY SUSCEPTIBLE TO ACTS OF VIOLENCE, WHICH CAN BE TRIGGERED BY THE SMALLEST SLIGHT, INSULT, OR EVEN SOMEONE ACCIDENTALLY BUMPING INTO THEM IN A CROWD. EACH TIME THE VICTIM ENCOUNTERS SUCH A SITUATION, THEY MUST MAKE A SUCCESSFUL WILLPOWER TEST, USING THE DISCIPLINE LEVEL OF THE VAMPIRE AS THE TARGET NUMBER, AND SCORING MORE SUCCESSES THAN THE VAMPIRE USING THE CORRUPTION POWER DID AGAINST THE TARGET. THE EFFECTS LAST FOR ONE NIGHT PER NET SUCCESS SCORED BY THE VAMPIRE AGAINST THE TARGET. |
complex INSTANT |
4+WP MODIFIER |
LEVEL 9 | FORM OF CORRUPTION | THIS POWER WORKS THE SAME AS THE LEVEL EIGHT CORRUPTION POWER, EXCEPT THAT IT ALLOWS THE VAMPIRE TO ATTACH THE CORRUPTING "EVIL" TO A SPECIFIC ITEM THAT WILL INSTILL THESE VIOLENT TENDENCIES TO ANYONE WHO TOUCHES IT. IF THE CHARACTER CARRIES THE ITEM IN THEIR POSSESSION, THE EFFECTS LAST UNTIL IT IS REMOVED. OTHERWISE THEY LAST FOR ONE NIGHT PER NET SUCCESS SCORED BY THE VAMPIRE AGAINST THE TARGET. |
FREE INSTANT |
4+WP MODIFIER |
LEVEL 10 | MARK OF DAMNATION | BY PLACING THEIR HAND ON THE FOREHEAD OF THE INTENDED TARGET, THE VAMPIRE BURNS A HIDEOUS BRAND INTO THE TARGET'S BODY AND SOUL. ANYONE LOOKING AT A VICTIM OF THIS HIDEOUS DISFIGUREMENT MUST MAKE A WILLPOWER TEST (TARGET 9) TO AVOID WILDLY ATTACKING THE TARGET. THE MARK IS SO HIDEOUS THAT IF THE TARGET LOOKS AT THEIR OWN REFLECTION, THEY WILL ATTACK IT UNTIL IT IS DESTROYED. TO COMMUNICATE WITH ANYONE, NONE OF THE TARGET'S FACE CAN BE VISIBLE. THEY MUST EITHER WEAR A MASK OF SOME SORT, OR REMAIN COMPLETELY OUT OF SIGHT. EVEN THEN THE CHARACTER WILL STILL EXUDE A "CREEPY" FEELING TOWARDS OTHERS (ALL SOCIAL TESTS ARE MADE WITH +4 MODIFIER) THE EFFECTS ARE PERMANENT, BUT MAY BE REMOVED BY THE CASTER, OR BY OTHER MYSTICAL POWERS SUCH AS THAUMATURGY OR MAGIC (GAMEMASTER'S DISCRETION). |
complex INSTANT |
3 AS PER TOUCH SPELLS |