Character Creation

LAST REVISED ON 04/13/21.

CREATION POINT ALLOCATIONS

TO REFLECT CHANGES IN CHARACTER ABILITIES, AS WELL AS THE ADDITION OF NEW CHARACTER ARCHETYPES, THE TERM "HUMANOID" WILL NOW BE USED TO DESCRIBE ANY HUMAN, ELF, ORK, TROLL, OR OTHER SIMILAR RACES THAT DO NOT POSSESS THE ABILITY TO USE DISCIPLINES. CHARACTERS POSSESSING THESE ABILITIES WILL NOW FALL UNDER THE "METAHUMAN" CATEGORY, WHICH WILL INCLUDE SUCH BEINGS AS ANGELS, DEMONS, FORCE CHARACTERS, GODS, AND OTHER SUPERNATURAL CHARACTERS, I.E. KINDRED, BASTRA, DRAGONS, LYCANS. THESE characters WHO WISH TO USE STANDARD SPELLCASTING IN ADDITION TO DISCIPLINES SUCH AS THAUMATURGY MUST ALSO CHOOSE MAGIC PRIORITY B - METAHUMAN MAGICIAN.

PRIORITY race magic attributes skills resources
a METAHUMAN HUMANOID MAGICIAN 30 POINTS 40 POINTS 1,000,000/50
b HUMANOID HUMANOID ADEPT - METAHUMAN MAGICIAN 24/28 POINTS 30/36 POINTS 400,000/35
c HUMANOID METAHUMAN ADEPT 20/24 POINTS 24/30 POINTS 200,000/25
d HUMANOID ----------------------- 17/21 POINTS 20/26 POINTS 75,000/15
e HUMANOID ----------------------- 15/19 POINTS 17/23 POINTS 500/5

* IN CASES WHERE A SKILL OR ATTRIBUTE CATEGORY LISTS TWO NUMBERS, THE HIGHER NUMBER SHOULD BE USED FOR MAGICAL CHARACTERS ONLY. THIS IS TO HELP OFFSET BIOWARE AND CYBERWARE ADVANTAGES OF NON-MAGICIANS.

INITIATIVE DICE

A CHARACTERS' INITIATIVE DICE IS BASED ON ARCHETYPE STATUS AS WELL AS RACIAL AND PARANORMAL MAKEUP. THE FOLLOWING SYSTEMS WILL BE IN EFFECT:

CHARACTER ARCHETYPE EXAMPLE REACTION DICE
STANDARD HUMANOID CHARACTERS SAM, DEAN, TAROT, CHLOE, KIRSTIE, KATNISS, ROCKET 1D6
STANDARD PARANORMAL CHARACTERS (INCLUDING KINDRED AND FAE), LESSER DEMONS, MINOR GODS MEG, JULIA, PAIGE, TIGRA, KARMA, TALON, DISCORD, ERIS, VALENTINE, quan chi, MUSES 2D6
ANGELS, MAJOR DEMONS (CROSSROADS AND ABOVE), POWER PARANORMALS, ALPHAS, AND MAJOR GODS CASTIEL, CROWLEY, EVE, THALIA, JOSHUA, LILITH, JANE, LUCIFER, MICHAEL, VANITY, HERA, ATHENA, RAYDEN, SALEM 3D6

META(HUMAN) RACES

A "+ or -" DENOTES THE DIFFERENCE BETWEEN METAHUMAN AND STANDARD HUMAN ATTRIBUTES. AREAS WITH NO ASSIGNED VALUE ARE THE SAME AS HUMAN RATINGS.

NAME B Q S C I W ESS REAC INIT ATTACKS POWERS
HUMAN 3 3x4 3 3 3 3 6 3 1D6    
DWARF +1 -1 +2     +1         THERMOGRAPHIC, RESISTANCE (+2 BODY) DISEASE ONLY
ELF +1 +2 LOWLIGHT
EWOK -1 -1 +4   ENHANCED SENSES (SMELL)
ORK +3   +2 -1 -1           LOWLIGHT
TOGRUTA                     BALANCE AUGMENTATION, ENHANCED SENSES (ULTRASOUND)
TROLL +5 -1 +4 -2 -2 -1       +1 reach THERMOGRAPHIC, DERMAL ARMOR (+1 BODY)
TWI'LEK   +1   +2             BALANCE AUGMENTATION, ENHANCED SENSES (HEARING, LOWLIGHT)
WOOKIE +3   +4 -1   -1         ENHANCED SENSES (HEARING, SMELL)

 

PARANORMAL RACES

NAME B Q S I W ESSENCE REACTION INITIATIVE ATTACKS
BASTRA 3 3X5 3 3 3 3 9 3 2D6 CLAWS (STR L)
POWERS DISCIPLINES, ENHANCED SENSES (LOWLIGHT, HEARING, SMELL), DANGER SENSE, REGENERATION
WEAKNESSES CAN LOSE ESSENCE POINTS FROM A DEADLY PHYSICAL WOUND (USE SAME RULES FOR MAGIC LOSS BUT WITH 3D6 AS LONG AS ESSENCE RATING IS ABOVE 6, THEN 2D6)
   
GARGOYLES 3 3x3 3 -2 -2 3 5 3 2D6 claws (stR s), tail (stR m stun)
POWERS DISCIPLINES, dual nature, flight x5, noxious breath
WEAKNESSES vulnerability (FIRE, iron)
 
GHOULS +4 +2x4 +3 -2 +1 +2 5 4 2D6  
POWERS dual nature, ENHANCED SENSES (HEARING, SMELL)
WEAKNESSES ALLERGY (SUNLIGHT, MODERATE), REDUCED SENSES (BLIND)
 
KINDRED 3 3x5 3 3 3 3 6+1D6 3 2D6  
POWERS DISCIPLINES, ENHANCED SENSES (HEARING, SMELL, THERMOGRAPHIC), ESSENCE DRAIN, IMMUNITY (AGE, POISON, PATHOGENS), INFECTION, REGENERATION
WEAKNESSES SUNLIGHT (SEVERE), vulnerability (FIRE, VERVAIN)
 
LYCANS 3 3x5 3 3 3 3 6 3 2D6  
POWERS PHYSICAL DISCIPLINES, ENHANCED SENSES (HEARING, SMELL, THERMOGRAPHIC), IMMUNITY (MENTAL DISCIPLINES, POISON, PATHOGENS), INFECTION, REGENERATION
WEAKNESSES SILVER (SEVERE), vulnerability (WOLFSBANE)
 
RAPTORS +1 +2 3 -2 3 3 8 3 2D6  
POWERS CONCEALMENT, ENHANCED SENSES (HEARING, THERMOGRAPHIC, SMELL), IMMUNITY (PATHOGEN, POISON), REGENERATION, VENOM
WEAKNESSES SUNLIGHT (MILD)
 
SHAPESHIFTERS +2 +1X5 +2 +2 3 3 8 3 2D6  
POWERS ENHANCED PHYSICAL ATTRIBUTES (IN ANIMAL FORM), REGENERATION
WEAKNESSES SILVER (SEVERE)
   
THRALLS 3 3X4 3 3 3 3 6 3 2D6  
POWERS DISCIPLINES - 2 PHYSICAL, 1 OTHER - (HALF RATING AND HALF DISCIPLINE POOL, ENHANCED SENSES (HEARING, SMELL, THERMOGRAPHIC), IMMUNITY (AGE, POISON, PATHOGENS), REGENERATION
WEAKNESSES  
 

 

KNOWLEDGE Skills- Characters may possess knowledge skills at a rate of five times their Intelligence attribute without having to purchase them through the expenditure of karma.